FAQ
Find answers to common questions about our platform.
Hebnix is a tool designed around providing EAC compliant plugins and tools back to players. Tools like Bakkesmod no longer work online due to the way they hook the game process and read memory. Hebnix is completely external to Rocket League and does not rely on process memory.
Hebnix is totally EAC compliant. We use only external API endpoints and never actually touched the Rocket League process or official files. The workshop loader stores maps in a
/mods/ folder which Rocket League uses to load custom maps. Plugins stay running outside of Rocket League.
The name Hebnix is a combination of the 2 developers usernames. Hebbins and nixvio64
No. Hebnix has been designed to be as user friendly as possible. All the required setup can be done by the Hebnix GUI, and much of the work is automated.